Features & Changes

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Balance.jpg

A look at the theory that motivates the methods and implementation of LU's ship and weapon balance.

Bounce.jpg

Litcube's Universe comes equipped with a hard-coded system to mitigate the hazard of ships colliding with other objects.

Carrier Command Software.jpg

Carrier Command Software has now been re-purposed. It gains new commands and assists docking.

ComplexManagement.jpg

Vanilla complexes can be managed with a set of commands and Station Agents.

Courier.jpg

The catch all of your empire, these ships can be setup with a list of destinations to pick up and drop off wares.

Dashboards.jpg

Want more info external from the game? Have a G19 keyboard?

DockAgent.jpg

Managing the wares by selling excess quantities set by rules of your Dockware Manager, this agent keeps your stores in check.

DockwareManager.jpg

A software system for use with your empire's equipment docks. It sets limits on wares you own and offers tools for outfitting ships.

DynamicMenuSystem.jpg

Litcube's Universe script menus are fast and efficient, feeling like vanilla hard-coded menus. They update in real-time.

EmergencyJump.jpg

Emergency Jump functions more reliably than in the vanilla version. LU comes with new technology to enhance Emergency Jump functionality.

EncyclopediaUpdate.jpg

The encyclopedia has been updated with a section to guide you through ware, class, and other requirements for all commands in the game.

ExplorerCommandSoftware.jpg

Explorer Command Software enables your scout ships to automatically explore the Universe and deploy an invaluable satellite network.

ExportImport.jpg

A system used to export your empire and import it again for various reasons which could include mod error, code change patch, or testing.

FLC.jpg

Whenever your ship or ships you own destroy an enemy, they leave behind cargo. This loot increases with your fight rank.

Freighter.jpg

Used to ferry wares to and from sources to docks by following rules setup by your Dockware Manager.

GoDChanges.jpg

How ships, stations, and other objects spawn in the Universe has changed slightly.

GUI.jpg

The GUI went through many changes. Among the many tweaks, Litcube's Universe comes packaged with several UIs to choose from.

Hotkeys.jpg

Hotkeys help you do things faster when you need them quick. There's lots of them in Litcube's Universe.

MarineCombatTraining.jpg

Marines can now be training in combat at various bases in the Universe.

MLCC.jpg

Use the Military Logistics Command Center to organize your fleets. Design and plan specific orders for your ships to follow in an engagement.

MissileDefense.jpg

Chaff is a new missile countermeasure used by all ships. M8s use them to an effective degree.

MobileMining.jpg

Mobile Mining is a completely new system in LU which completely replaces the vanilla version. New ships, lasers, and commands.

Music.jpg

Each sector in LU has it's own music track, and has the ability to accommodate 42 combat tracks.

NewModels.jpg

Though far from its main feature, new ship and station models are used in LU for various new ships and stations.

OCV.jpg

The OCV are an emerging threat in the far East of the galaxy.

Pathfinding.jpg

Some ship commands make use of the ability to traverse the Universe without flying through hostile sectors.

Performance.jpg

A lot of care has been taken to make things a smooth experience. You'll notice increased performance across the board.

PhanonCorporation.jpg

Phanon Corporation is a competing corporation in LU. They trade, fight, think, and build just like you do.

PlutarchTractorSystem.jpg

Move asteroids across the Universe with this new technology.

QuantumJumpgateExtension.jpg

New technology allows you and your ships to jump to new points in a sector.

Quickshuttles.jpg

Two quick hotkey based systems for quick response to some of the most common errands when managing an empire.

SaturnComplexHub.jpg

Build massive complexes in a compact station, using Terran technology. Easier to setup, better performance.

ScriptCommands.jpg

Over 200 new script commands have been developed and implemented in Litcube's Universe.

ShipCompendium.jpg

Quick and easy access to a database with which you can compare ship stats, abilities, and cost.

StationAgent.jpg

These sales agents are in charge of purchasing your factory's resources and selling their products.

StockExchange.jpg

A completely new system that overrides the vanilla stock exchange system.

SupplyCommandSoftware.jpg

Outfit your ships, bring them wares, or use templates to equip a fleet using this new software.

TemplateManager.jpg

Templates offer the ability to save the entire design of a ship. Once saved, a template can be used to outfit a ship via various commands.

TradeProductSearch.jpg

Search the entire known universe to find the best deals when selling wares or purchasing.

TradeReports.jpg

All property now keeps a detailed log of every transaction ever made. See a compiled list or individual reports.

Tug.jpg

The tug is used to automate the hauling of ships back to a station via flagging a ship with a hotkey.

UniversalBailing.jpg

Ship bailing can happen anywhere in the galaxy, from any race. A completely new system replaces the old.

UniversalTrader.jpg

A few changes have been made to the way UTs work in Litcube's Universe.

VanillaBugFixes.jpg

Either bugs or common annoyances were either fixed or changed for, what we believe, is for the better.